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# Revision history for scratchy

## 1.1.0.0 -- 2025-12-27
* The solution for stopping the blinking effect was not
  to centralize collision detection, but to add a timeout
  for the background color change, and not set it to white
  on every TargetReached of a free cell.

## 1.0.0.0 -- 2025-12-25
* MVP for Scratchy DSL and Snakey game.
* TODO! Centralize collision detection,
        to avoid 'blinking' when more than one
        event occurs at a time

## 0.1.0.0 -- 2025-12-15

* Initial state of the project. Only includes the given files.