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authorMikkel Thestrup <mithe24@student.sdu.dk>2025-12-27 19:11:26 +0100
committerMikkel Thestrup <mithe24@student.sdu.dk>2025-12-29 21:44:36 +0100
commitb345e38e36377d9767ef68276f64884ece92c996 (patch)
tree20558e9ff9df698d932ac9b186e287f829d87fb7 /app/Scratchy
parent48d5c26eece77ee46be346ef35da88d7e8ead6ec (diff)
downloadscratchy-b345e38e36377d9767ef68276f64884ece92c996.tar.gz
scratchy-b345e38e36377d9767ef68276f64884ece92c996.zip
Style(*): Changed code style to use 2 spcae indent and more.
Diffstat (limited to 'app/Scratchy')
-rw-r--r--app/Scratchy/Syntax.hs42
-rw-r--r--app/Scratchy/World.hs75
2 files changed, 58 insertions, 59 deletions
diff --git a/app/Scratchy/Syntax.hs b/app/Scratchy/Syntax.hs
index 128ea01..277cebd 100644
--- a/app/Scratchy/Syntax.hs
+++ b/app/Scratchy/Syntax.hs
@@ -88,64 +88,64 @@ combine (Pure ()) p2 = p2
combine p1 (Pure ()) = p1
combine (OnKeyEvent k1 handler1 cont1) p2 =
- OnKeyEvent k1 handler1 (combine cont1 p2)
+ OnKeyEvent k1 handler1 (combine cont1 p2)
combine p1 (OnKeyEvent k2 handler2 cont2) =
- OnKeyEvent k2 handler2 (combine p1 cont2)
+ OnKeyEvent k2 handler2 (combine p1 cont2)
combine (OnTargetReached sp1 h1 c1) p2 =
- OnTargetReached sp1 h1 (combine c1 p2)
+ OnTargetReached sp1 h1 (combine c1 p2)
combine p1 (OnTargetReached sp2 h2 c2) =
- OnTargetReached sp2 h2 (combine p1 c2)
+ OnTargetReached sp2 h2 (combine p1 c2)
combine (OnTargetUpdated sp1 h1 c1) p2 =
- OnTargetUpdated sp1 h1 (combine c1 p2)
+ OnTargetUpdated sp1 h1 (combine c1 p2)
combine p1 (OnTargetUpdated sp2 h2 c2) =
- OnTargetUpdated sp2 h2 (combine p1 c2)
+ OnTargetUpdated sp2 h2 (combine p1 c2)
combine (OnBarrierHit sp1 h1 c1) p2 =
- OnBarrierHit sp1 h1 (combine c1 p2)
+ OnBarrierHit sp1 h1 (combine c1 p2)
combine p1 (OnBarrierHit sp2 h2 c2) =
- OnBarrierHit sp2 h2 (combine p1 c2)
+ OnBarrierHit sp2 h2 (combine p1 c2)
combine (After dur1 handler1 cont1) p2 =
- After dur1 handler1 (combine cont1 p2)
+ After dur1 handler1 (combine cont1 p2)
combine p1 (After dur2 handler2 cont2) =
- After dur2 handler2 (combine p1 cont2)
+ After dur2 handler2 (combine p1 cont2)
combine (NewSprite cell pic k1) p2 =
- NewSprite cell pic (\sp -> combine (k1 sp) p2)
+ NewSprite cell pic (\sp -> combine (k1 sp) p2)
combine p1 (NewSprite cell pic k2) =
- NewSprite cell pic (combine p1 . k2)
+ NewSprite cell pic (combine p1 . k2)
combine (SetColor sp c cont1) p2 =
- SetColor sp c (combine cont1 p2)
+ SetColor sp c (combine cont1 p2)
combine p1 (SetColor sp c cont2) =
- SetColor sp c (combine p1 cont2)
+ SetColor sp c (combine p1 cont2)
combine (SetTarget sp cell cont1) p2 =
- SetTarget sp cell (combine cont1 p2)
+ SetTarget sp cell (combine cont1 p2)
combine p1 (SetTarget sp cell cont2) =
- SetTarget sp cell (combine p1 cont2)
+ SetTarget sp cell (combine p1 cont2)
combine (GetTarget sp k1) p2 =
- GetTarget sp (\cell -> combine (k1 cell) p2)
+ GetTarget sp (\cell -> combine (k1 cell) p2)
combine p1 (GetTarget sp k2) =
- GetTarget sp (combine p1 . k2)
+ GetTarget sp (combine p1 . k2)
combine (SetBackgroundColor c cont1) p2 =
- SetBackgroundColor c (combine cont1 p2)
+ SetBackgroundColor c (combine cont1 p2)
combine p1 (SetBackgroundColor c cont2) =
- SetBackgroundColor c (combine p1 cont2)
+ SetBackgroundColor c (combine p1 cont2)
combine (InspectCell cell k1) p2 =
- InspectCell cell (\result -> combine (k1 result) p2)
+ InspectCell cell (\result -> combine (k1 result) p2)
diff --git a/app/Scratchy/World.hs b/app/Scratchy/World.hs
index 89d45e5..c128682 100644
--- a/app/Scratchy/World.hs
+++ b/app/Scratchy/World.hs
@@ -186,52 +186,51 @@ tickTimers = Game $ \w@World{..} ->
runProg :: Game ()
runProg = Game $ \w -> (go (prog w) w { prog = Pure () } , ())
- where
- go :: SProg () -> World -> World
- go (Pure ()) w = w
+ where
+ go :: SProg () -> World -> World
+ go (Pure ()) w = w
- go (OnKeyEvent k handler cont) w =
- go cont (w { keyHdlrs = (k, handler) : keyHdlrs w })
+ go (OnKeyEvent k handler cont) w =
+ go cont (w { keyHdlrs = (k, handler) : keyHdlrs w })
- go (OnTargetReached ptr handler cont) w =
- go cont (w { trHdlrs = (ptr, handler) : trHdlrs w })
+ go (OnTargetReached ptr handler cont) w =
+ go cont (w { trHdlrs = (ptr, handler) : trHdlrs w })
- go (OnTargetUpdated ptr handler cont) w =
- go cont (w { tuHdlrs = (ptr, handler) : tuHdlrs w })
+ go (OnTargetUpdated ptr handler cont) w =
+ go cont (w { tuHdlrs = (ptr, handler) : tuHdlrs w })
- go (OnBarrierHit ptr handler cont) w =
- go cont (w { bhHdlrs = (ptr, handler) : bhHdlrs w })
+ go (OnBarrierHit ptr handler cont) w =
+ go cont (w { bhHdlrs = (ptr, handler) : bhHdlrs w })
- go (NewSprite cell pic k) w =
- let ptr = length (sprites w)
- sprite = Sprite pic (bimap fromIntegral fromIntegral cell) cell
- in go (k ptr) (w { sprites = sprites w ++ [sprite] })
+ go (NewSprite cell pic k) w =
+ let ptr = length (sprites w)
+ sprite = Sprite pic (bimap fromIntegral fromIntegral cell) cell
+ in go (k ptr) (w { sprites = sprites w ++ [sprite] })
- go (SetColor ptr c cont) w =
- go cont (w { sprites = setAt ptr (spr { pic = pic' })
- (sprites w) })
- where
- spr = sprites w !! ptr
- pic' = Graphics.Gloss.Interface.Pure.Game.color c (pic spr)
+ go (SetColor ptr c cont) w =
+ go cont (w { sprites = setAt ptr (spr { pic = pic' }) (sprites w) })
+ where
+ spr = sprites w !! ptr
+ pic' = Graphics.Gloss.Interface.Pure.Game.color c (pic spr)
- go (SetTarget ptr cell cont) w =
- let w' = fst $ runGame (setSpriteTarget ptr cell) w
- in go cont w'
+ go (SetTarget ptr cell cont) w =
+ let w' = fst $ runGame (setSpriteTarget ptr cell) w
+ in go cont w'
- go (GetTarget ptr k) w =
- let targetCell = tgt (sprites w !! ptr)
- in go (k targetCell) w
+ go (GetTarget ptr k) w =
+ let targetCell = tgt (sprites w !! ptr)
+ in go (k targetCell) w
- go (SetBackgroundColor c cont) w =
- go cont (w { bg = c })
+ go (SetBackgroundColor c cont) w =
+ go cont (w { bg = c })
- go (InspectCell cell k) w =
- case spriteExistsAt cell (sprites w) of
- Just _ -> go (k HasSprite) w
- Nothing ->
- if inBounds cell
- then go (k IsFree) w
- else go (k HasBarrier) w
+ go (InspectCell cell k) w =
+ case spriteExistsAt cell (sprites w) of
+ Just _ -> go (k HasSprite) w
+ Nothing ->
+ if inBounds cell
+ then go (k IsFree) w
+ else go (k HasBarrier) w
- go (After dur handler cont) w =
- go cont (w { timers = (dur, handler) : timers w })
+ go (After dur handler cont) w =
+ go cont (w { timers = (dur, handler) : timers w })